2048 - Doom Crow

2048 Doom Crow was written as part of a Unity3d tutorial, teaching developers the very basics of how to put together a quick demo to demonstrate a core gameplay loop.

Assets were hand-drawn in real time during the initial in-person tutorial given at the SF Game Developers meetup.

Link
itch.io, Github

My Role
Software Engineering, 2d Art

Company
Doom Crow

Tags
Unity3d, 2d, Puzzle, Tutorial

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